Mr. Brown's Smuggle Run

A stealth-action game where players navigate high-security prisons as Mr. Brown, a cunning smuggler outsmarting dynamic AI guards.

Engine: Godot Engine
Event: Beginner's Jam Winter 2024
Focus: Stealth Mechanics + AI Design
Style: Pixel Art

Game Overview

Mr. Brown's Smuggle Run is a stealth-action game developed for the Beginner's Jam Winter 2024. In this game, players take on the role of Mr. Brown, a cunning smuggler working to sneak contraband into high-security prisons. Players must carefully navigate environments, avoid detection, and outsmart increasingly sophisticated AI guards.

The game's design emphasizes strategy, stealth, and fast decision-making, delivering a thrilling and immersive gameplay experience. The primary challenge was designing engaging stealth mechanics that remain challenging yet fair as AI difficulty scales.

Design & Development

Technical Foundation

Developed using the Godot Engine, the game features pixel-art visuals and engaging stealth-action mechanics. Collaborative level design focused on creating environments that encouraged exploration and careful planning.

AI & Challenge Design

AI behavior was meticulously programmed to provide dynamic challenges, with progressively complex guard patterns and environmental obstacles. Ensuring fluid movement, balanced risk-reward scenarios, and maintaining tension throughout gameplay were key design goals.

Key Features

  • Stealth Mechanics: Players navigate through guarded areas using stealth and strategy, avoiding detection to complete smuggling tasks.
  • Dynamic AI Guards: Adaptive AI guards increase in difficulty with each level, making each playthrough uniquely challenging.
  • Pixel Art Style: Detailed pixel art and atmospheric design create an immersive smuggling world.

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