STAR TREK

In Unreal Engine

Introduction

This project involves designing custom Star Trek-inspired environments using Unreal Engine 5. The goal was to blend authentic Starfleet aesthetics with modern game design technology, highlighting detailed modeling, dynamic lighting, and immersive textures.

Star Trek Bridge Design

Problem Statement

How can Star Trek environments be faithfully recreated in a modern game engine while maintaining both authenticity and interactivity?

Design & Development

The project was developed using Unreal Engine 5. Key tools included Nanite for high-fidelity geometry and Lumen for real-time global illumination, creating an immersive Starfleet experience. Blender was used for 3D modeling of ship interiors, focusing on the U.S.S. Andromeda Bridge.

Design Process in Unreal Engine

Technologies Used

× Expanded Image

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