Special Time Fixing Unit
A puzzle-platformer where players manipulate time and collaborate with past versions of themselves to prevent temporal paradoxes.
Game Overview
The Special Time Fixing Unit is a puzzle-platformer developed for the Beginner's Jam Summer 2024. The game challenges players to navigate complex environments by manipulating time, collaborating with past versions of themselves to prevent disastrous time paradoxes.
As the Level Designer, I focused on crafting intricate, engaging levels that leverage time mechanics to create challenging and rewarding gameplay experiences. The core challenge was designing puzzles that fully utilized the time travel mechanic without overwhelming players.
Design & Development
Collaborative Level Design
In collaboration with a talented team, I designed levels that demanded strategic thinking and creative problem-solving. Unity's powerful tools were utilized to implement complex time-based mechanics, while visual storytelling and atmospheric design enhanced player immersion.
Playtesting & Iteration
Playtesting sessions were critical in refining puzzle flow and ensuring a balance between challenge and accessibility. Balancing the game's difficulty while ensuring the mechanics felt intuitive and rewarding required careful iteration and player feedback.
Key Features
- • Time Manipulation Mechanics: Innovative gameplay where players interact with past versions of themselves to solve puzzles and avoid paradoxes.
- • Challenging Level Design: Carefully crafted levels designed to challenge players' logic and creativity while utilizing time mechanics.
- • Atmospheric Visuals and Sound: Immersive environments and sound design enhance the experience of navigating a world where time is fragile.
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